Poke Survivor moves & evolutions
A build is more than a list of attacks. Only the selected slot normally fires; a move bond lets linked attacks share that slot. Use this reference to plan the move you will actually keep active.
Play free nowLevel up the move you use
Level-up cards may offer a new move, a stronger existing move, a stat boost or an eligible evolution. A move must reach its maximum level and have the listed stat upgrade before its evolution can be offered. The table shows base values; upgrades, weather, equipment and type matchups can change the result.
The engine contains 64 move definitions. Each partner draws from a compatible pool, so a single run will not offer every entry. Choose slots with 1–4 or cycle with Q and E.
| Move / type | Behavior | Base cooldown | Evolution |
|---|---|---|---|
| Tackle normal | Strike an arc close to your partner. | 0.5s | Take Down Max level + Vigor |
| Quick Attack normal | Rush through targets along your route. | 0.75s | Extreme Speed Max level + Sprint |
| Swords Dance normal | Build a temporary stat bonus while active. | 0.85s | — |
| Agility normal | Build a temporary stat bonus while active. | 0.85s | — |
| Harden normal | Build a temporary stat bonus while active. | 0.85s | — |
| Ember fire | Send shots toward a nearby target. | 0.52s | Fire Blast Max level + Power |
| Flamethrower fire | Spread short-range shots in a fan. | 0.7s | Overheat Max level + Reflexes |
| Fire Spin fire | Keep damage circling your partner. | 0.3s | Sacred Fire Max level + Synthesis |
| Heat Wave fire | Release damage outward around you. | 1.25s | Eruption Max level + Vigor |
| Water Gun water | Send shots toward a nearby target. | 0.44s | Scald Max level + Power |
| Bubble water | Release damage outward around you. | 1s | Surf Max level + Sprint |
| Hydro Pump water | Hit along a straight line. | 1.5s | Hydro Cannon Max level + Power |
| Aqua Ring water | Build a temporary stat bonus while active. | 0.9s | — |
| Vine Whip grass | Strike an arc close to your partner. | 0.62s | Power Whip Max level + Power |
| Razor Leaf grass | Send an attack out and back again. | 0.9s | Leaf Storm Max level + Reflexes |
| Petal Blizzard grass | Keep damage circling your partner. | 0.26s | Petal Dance Max level + Synthesis |
| Grass Knot grass | Damage enemies inside a nearby area. | 0.55s | Frenzy Plant Max level + Vigor |
| Thunder Shock electric | Send shots toward a nearby target. | 0.4s | Thunder Max level + Power |
| Discharge electric | Damage enemies inside a nearby area. | 0.45s | Electric Terrain Max level + Armor |
| Thunderbolt electric | Jump from one target to the next. | 0.95s | Zap Cannon Max level + Reflexes |
| Confusion psychic | Send shots toward a nearby target. | 0.58s | Psyshock Max level + Reflexes |
| Psybeam psychic | Hit along a straight line. | 1.15s | Future Sight Max level + Power |
| Psychic psychic | Release damage outward around you. | 1.35s | Expanding Force Max level + Magnet |
| Sludge poison | Send shots toward a nearby target. | 0.6s | Sludge Bomb Max level + Power |
| Mud Shot ground | Release damage outward around you. | 1.1s | Earth Power Max level + Power |
| Gust flying | Keep damage circling your partner. | 0.26s | Hurricane Max level + Sprint |
| Wing Attack flying | Strike an arc close to your partner. | 0.55s | Brave Bird Max level + Power |
| Body Slam normal | Strike an arc close to your partner. | 0.95s | Giga Impact Max level + Power |
| Hyper Voice normal | Release damage outward around you. | 1.15s | Uproar Max level + Reflexes |
| Poison Sting poison | Send shots toward a nearby target. | 0.34s | Poison Jab Max level + Sprint |
| Toxic poison | Leave damaging patches as you move. | 0.3s | Poison Gas Max level + Synthesis |
| Bulldoze ground | Damage enemies inside a nearby area. | 0.7s | Earthquake Max level + Power |
| Bug Bite bug | Strike an arc close to your partner. | 0.42s | X-Scissor Max level + Power |
| String Shot bug | Leave hazards that trigger when approached. | 1.1s | Sticky Web Max level + Reflexes |
| Bug Buzz bug | Damage enemies inside a nearby area. | 0.45s | Swarm Max level + Synthesis |
| Rock Throw rock | Send shots toward a nearby target. | 0.7s | Stone Edge Max level + Power |
| Rock Slide rock | Drop attacks onto marked targets. | 1.3s | Stealth Rock Max level + Reflexes |
| Ice Beam ice | Hit along a straight line. | 1.1s | Blizzard Max level + Power |
| Powder Snow ice | Damage enemies inside a nearby area. | 0.55s | Icy Wind Max level + Sprint |
| Karate Chop fighting | Strike an arc close to your partner. | 0.5s | Close Combat Max level + Power |
| Aura Sphere fighting | Send shots toward a nearby target. | 0.62s | Focus Blast Max level + Reflexes |
| Lick ghost | Strike an arc close to your partner. | 0.48s | Shadow Punch Max level + Power |
| Shadow Ball ghost | Send shots toward a nearby target. | 0.66s | Phantom Force Max level + Reflexes |
| Dragon Rage dragon | Hit along a straight line. | 1s | Draco Meteor Max level + Power |
| Dragon Dance dragon | Build a temporary stat bonus while active. | 0.7s | — |
| Fairy Wind fairy | Release damage outward around you. | 1s | Moonblast Max level + Power |
| Dazzling Gleam fairy | Damage enemies inside a nearby area. | 0.5s | Misty Terrain Max level + Synthesis |
| Metal Claw steel | Strike an arc close to your partner. | 0.5s | Iron Head Max level + Power |
| Flash Cannon steel | Hit along a straight line. | 1.05s | Steel Beam Max level + Armor |
| Bite dark | Strike an arc close to your partner. | 0.45s | Crunch Max level + Power |
| Dark Pulse dark | Release damage outward around you. | 1.15s | Snarl Max level + Sprint |
| Night Shade dark | Damage enemies inside a nearby area. | 0.5s | Nightmare Max level + Synthesis |
| Bonemerang ground | Send an attack out and back again. | 0.95s | Bone Rush Max level + Power |
| Psycho Cut psychic | Send an attack out and back again. | 0.8s | Psychic Fangs Max level + Reflexes |
| Spikes ground | Leave hazards that trigger when approached. | 1.2s | Fissure Max level + Power |
| Toxic Spikes poison | Leave hazards that trigger when approached. | 1.1s | Gunk Shot Max level + Synthesis |
| Hail ice | Drop attacks onto marked targets. | 1.2s | Avalanche Max level + Reflexes |
| Meteor Mash steel | Drop attacks onto marked targets. | 1.4s | Magnet Bomb Max level + Power |
| Will-O-Wisp fire | Place a temporary attacker. | 3.5s | Inferno Max level + Reflexes |
| Substitute normal | Place a temporary attacker. | 4s | Double Team Max level + Armor |
| Aerial Ace flying | Rush through targets along your route. | 0.75s | Acrobatics Max level + Sprint |
| Flame Wheel fire | Leave damaging patches as you move. | 0.28s | Flare Blitz Max level + Sprint |
| Bubble Beam water | Spread short-range shots in a fan. | 0.65s | Aqua Tail Max level + Power |
| Hex ghost | Jump from one target to the next. | 0.9s | Poltergeist Max level + Magnet |
Link attacks with a bond
A bond combines compatible moves into a shared slot. Those linked attacks can fire together when that slot is active. This is separate from evolution: a bond changes slot organization, while an evolution strengthens an eligible move.