Poke Survivor types & weather

The survival engine softens type advantages so a poor matchup still leaves a way forward. These are the multipliers used by this game, not a turn-based battle chart.

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Damage multipliers

A favorable single-type matchup deals ×1.6 damage, resistance gives ×0.6, and a matchup that would normally be immune still takes ×0.3. Against two defending types, the multipliers combine and are limited to the range ×0.3–×2.4.

Rows attack; columns defend. Values show single-type damage multipliers.
Attack ↓normalfirewatergrasselectricicefightingpoisongroundflyingpsychicbugrockghostdragondarksteelfairy
normal×1×1×1×1×1×1×1×1×1×1×1×1×0.6×0.3×1×1×0.6×1
fire×1×0.6×0.6×1.6×1×1.6×1×1×1×1×1×1.6×0.6×1×0.6×1×1.6×1
water×1×1.6×0.6×0.6×1×1×1×1×1.6×1×1×1×1.6×1×0.6×1×1×1
grass×1×0.6×1.6×0.6×1×1×1×0.6×1.6×0.6×1×0.6×1.6×1×0.6×1×0.6×1
electric×1×1×1.6×0.6×0.6×1×1×1×0.3×1.6×1×1×1×1×0.6×1×1×1
ice×1×0.6×0.6×1.6×1×0.6×1×1×1.6×1.6×1×1×1×1×1.6×1×0.6×1
fighting×1.6×1×1×1×1×1.6×1×0.6×1×0.6×0.6×0.6×1.6×0.3×1×1.6×1.6×0.6
poison×1×1×1×1.6×1×1×1×0.6×0.6×1×1×1×0.6×0.6×1×1×0.3×1.6
ground×1×1.6×1×0.6×1.6×1×1×1.6×1×0.3×1×0.6×1.6×1×1×1×1.6×1
flying×1×1×1×1.6×0.6×1×1.6×1×1×1×1×1.6×0.6×1×1×1×0.6×1
psychic×1×1×1×1×1×1×1.6×1.6×1×1×0.6×1×1×1×1×0.3×0.6×1
bug×1×0.6×1×1.6×1×1×0.6×0.6×1×0.6×1.6×1×1×0.6×1×1.6×0.6×0.6
rock×1×1.6×1×1×1×1.6×0.6×1×0.6×1.6×1×1.6×1×1×1×1×0.6×1
ghost×0.3×1×1×1×1×1×1×1×1×1×1.6×1×1×1.6×1×0.6×1×1
dragon×1×1×1×1×1×1×1×1×1×1×1×1×1×1×1.6×1×0.6×0.3
dark×1×1×1×1×1×1×0.6×1×1×1×1.6×1×1×1.6×1×0.6×1×0.6
steel×1×0.6×0.6×1×0.6×1.6×1×1×1×1×1×1×1.6×1×1×1×0.6×1.6
fairy×1×0.6×1×1×1×1×1.6×0.6×1×1×1×1×1×1×1.6×1.6×0.6×1

Weather changes the calculation

WeatherEffect on attack damage
SunFire ×1.5; Water ×0.5
RainWater ×1.5; Electric ×1.2; Fire ×0.5
SandRock, Ground and Steel ×1.3; other creatures take periodic damage
SnowIce ×1.5; non-Ice creatures take periodic damage and slow down
FogGhost, Fairy and Psychic ×1.3

Weather checks begin after the opening two minutes. Read the weather indicator before switching moves: the modifier affects enemies as well as your own attacks.