All release notes ·

Three maps. Four slots. A resonant arsenal.

Wildlands Expeditions brings a new ten-minute stage mode. Build an arsenal that fires together, awaken a fusion resonance and face guardians with new attack phases.

Play Expeditions

Forest, crystal cavern and volcano

Start in Whispering Forest, then unlock Echoing Cavern and Ashen Volcano by clearing the preceding map. Each stage has a fixed theme and varied terrain. Roots, fracture beams and eruptions create different pressures across the three maps.

Guardians arrive at 3:00, 6:00 and 9:00. Defeat all three before the 10:00 deadline. Clearing the final guardian ends the stage immediately; the next map begins at level one with fresh moves and empty equipment slots.

Every slot attacks, and fusion adds something new

All four slots fire automatically on their own cooldowns. A bond joins two moves in one slot and can grow to three, letting your build reach six learned moves. Keep leveling your attacks while you fill the other slots.

Nineteen resonance recipes reward specific combinations. Bond two matching moves at level 3 and equip a catalyst item to add an extra attack alongside the original skills. Storm Circuit chains lightning through groups; Solar Furnace adds burning fire rings; Moonlit Sanctuary brings a recovery pulse. A third bonded move empowers the resonance.

See all nineteen recipes, catalyst items and stage rules.

One power item and one support item

Quick Claw, Choice Band or Life Orb fills your power slot. Eight other existing items compete for the support slot. Replacing an item affects that slot only. Choose between damage, cooldowns, healing, defense and a matching fusion catalyst.

A support supply arrives after 90 seconds. The first two guardians grant bond opportunities and equipment choices. Choice Band strengthens your selected core slot at the cost of other skill damage. Life Orb trades a capped, nonlethal combat health drain for more damage.

Stronger guardians, clearer warnings

Expedition guardians have more health and stronger attacks than their classic counterparts. At 65% and 35% health they gain a barrier and enter a stronger attack phase. Visible ground warnings leave time to move before root strikes, fracture lanes and eruptions hit. The final phase also resists some incoming damage.

Clear rewards and the next expedition

Normal earnings and personal creature encounters remain saved after defeat or timeout. Clearing the forest adds 100 bonus coins, the cavern 150 and the volcano 200. A first clear adds another 300 / 500 / 800 coins and 2 / 3 / 5 single-draw tickets respectively.

Finish all three maps to earn Wildlands Pathfinder. Confirmed online clears unlock the next map and appear on the separate Expedition leaderboard. Solo, two-player and four-player records use separate filters; each cooperative participant receives a personal reward.

Your partners, permanent upgrades, encounter discoveries and map unlocks carry forward. Each evolved creature form still needs its own encounter. Classic endless survival remains available from the main menu.